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#2582
Старый 21.05.2015, 09:06
  #2582
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Gee
 
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Регистрация: 01.01.2015
Адрес: Romania
Сообщения: 943
1252
Отправить сообщение для  Gee с помощью ICQ gee1408#4516
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Re: Турнир "Два Сезона: зима-весна 2015". OnLine-игры на рейтинг (рапорты, обсуждения)

unq_flipmoA normal game for a change with mostly roads going where they should and portals actually working.

d1 - I've decided to go for Arlach main as soon as I saw him, had Dace too but I've already invested a little in Arlach so no game for him. Good move cause Arlach at lvl 4 already had earth + air. 5 heroes cleaning the sz a little;
d2 - zone wasnt's rich as one would want but found trading so big +; 6 heroes;
d3 - found min cons and purple inferno; 7 heroes;
d4 - took inf town, first big mistake let main in town with only 1 upg centaur (there wasn't the minimal reason, mana already full but was stupid from the start, no way you can do that for any reason not knowing exactly if you can be reached or not );
d5 - arlach was kicking ass at lvl 5 with basic off+earth+air and expert ballistics;
d6 - 8 heroes for the first time, heading for next zone, cleared this one too;
d7 - took neutral town and ended week with unicorns + castle; second error misjudged the ground purple could cover and let him reach his castle; one external only, pegasis;
121 - Brissa saved the day with his spells + 5 hell hounds and no more purple; Arlach was a little fragile with few army on him, decided for the incoming w2 army to make a detour to collect money/resources;
122 - arlach fought his way till he reached a zone where he decided to retreat the next day and come home for +4 knowledge (1 still), two pandoras and continue after - cons and t-zone;
123 - retreated but big mistake again, only after I discovered I've retreated from a zone with 2 cons one near the other; too late now; the same turn opp came from the zone I've decided to retreat from; it was Pyre without army and she didn't see just yet the 2 cons (she was close) so next day it was capital to don't let that happen;
124 - took some army from the nearest castle and attacked Pyre, I was sure she didn't get to see the cons so opp wouldn't go to that zone like a hurricane cause I was eons from there and having other plans; took +4 knowl and with only one spell point I was sitting pretty in the castle to recharge myself; silly silly mistake again , my town didn't had mg builded (builded smth else that day, never even checked if...) so when discovering after sending turn I felt like the donkey from cartoons;
125 - took first pandora 5k xp so from now on didn't need that much xp, completed earth. Still the plan was to the the second one too (it was very near) and retreat to the furthest castle and also closest to cons and zone where opp reached; chain will bring whole army + the angel from min cons;
126 - did that (second pandora, already beaten by army that left already) and arlach rested again in castle waiting for mana to replenish; checked if I had mg builded ; as hoped opp went another way;
127 - ended the week just on the road near the 2 cons; first mistake was to have on me only one silver. The army was near on another one god knows why and Kyrre was a little further scouting. As soon as sending turn started praying opp didn't had log, boots, gloves, stables... and as I was praying Shakhty showed his ugly head. He attacked Kyrre but didn't reach much further, I was safe. Big big mistake again from me... another one but not the last;
131 - with opp near me (I already knew he had 3 angels + various other stuff) I've send a secondary with the army to check the cons, if they were 1 or two angels I'd beat them with secondary if not had to come with main was the plan. Did know red rush it's allowed on xl+u and the day before chain was almost perfectly arranged. Ok, first cons minimum, took it. Second also (so three cons 3 minimum ones ). Took that too and main had the luxury to go for an extra attack + def. Now another big mistake, I knew the chain was almost perfectly arranged but didn't check, instead sold everything and the caravan started. One hero, two heroes, three heroes... stop. Cause for the chain to be perfect I missed the fact I had to recruit another hero from the closest castle and continue/complete the chain. So no red rush. I'm not a big fan of the idea but if the rules allow it...
We fought, we both lost the 3 angels, I've lost the grand elfs and some other various troups but had enough. He retreated with 2 beholders (another error from me, I'm sure I've could finish it but I don't remember now how exactly, something ballista related). I've had enough troops and after making an unnecesary detour (went to look for dungeon on grass and yes, I was using view air/earth every turn ) finished the game in front of his castle (and not in, at that moment inside the castle my chances were 0 so kudos to him for the fair play) in another week or so. Thanks for the game
Bid mistake for me to attack Kyrre(didn't know that wasn't the main) with week 2 army in 127. That gives my opponent the chance to attack me with his main in 131. Thanks for the game.
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