To generate MHH55 map:
1. Open MMH55_Editor_64
2. Go to "Tools -> Advanced RMG"
3. On the new window set a:
- name
- size
- template
- 0 for seed. This means full random.
- monster strength. Medium is easy; Strong is normal; Very strong is "Difficult"; Impossible is as it says... impossible.
- players
- resources. Default is little.
- experience. This value is best at 2 or 3 and it defines the density of adventure map special buildings (Witch huts, dwarven mines, movement bonus buildings etc..).
Select "Random towns only" tick so the players can choose a race in game. Otherwise races will be preset.
Save the map in \maps directory.
You are ready to go.