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#608
Старый 30.06.2018, 19:33
  #608
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OFFOSORG
 
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Регистрация: 21.10.2016
Адрес: Рязань
Сообщения: 38
Регистрация: 21.10.2016
Адрес: Рязань
Сообщения: 38
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Re: MMH5.5 - Герои Меча и Магии 5.5

It's me again) It is necessary when using Town Portal to write a warning so that the garrison does not have other heroes. If there are only creatures, then access to them will be when the hero leaves the garrison. But if there is another hero, then all the travel points will be gone, but there will be no transition.

I like 5.5 more and more! Some of the game aspects previously simply died of any frequent artifacts, which made it necessary to refuse many things. But now .. all these imbalance things have been changed so much that now almost all the game aspects become playable, it's wonderful!
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Heroes 5.5 + NCF (Manual) / My templates / DeSync? / Русификация кампаний

Required ARMG Settings: Monster Strength - Strong (3); Resources - Little (2); Experience - 3.

AI Settings: Difficult - Heroic (3); Lookahead Depth - Normal (1).



My Favorite Heroes:

Haven (H) - Jeddite (Heretic)

Sylvan / Preserve (P) - Vinrael (Druid)

Academy (A) - Minasli (Seer)

Fortress (F) - Ingvar (Engineer)
Heroes 5.5 + NCF (Manual) / My templates / DeSync? / Русификация кампаний

Required ARMG Settings: Monster Strength - Strong (3); Resources - Little (2); Experience - 3.

AI Settings: Difficult - Heroic (3); Lookahead Depth - Normal (1).



My Favorite Heroes:

Haven (H) - Jeddite (Heretic)

Sylvan / Preserve (P) - Vinrael (Druid)

Academy (A) - Minasli (Seer)

Fortress (F) - Ingvar (Engineer)
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