dredknightAlright so just to be certain I am thinking the right thing. When you add the BUMP image for the cavalry unit, it turns purple and you want not to be that way?
Yes, but I repeat, I think this function is broken.
What value do you use for AverageColor and is it possible to be causing the purplish colors?
Average Color is automatically specified by the mapeditor when exporting a texture.
Also a side question - what is the meaning of ?
If you exporting texture in mapeditor you indicate her format, if dxt 1,3,4,5 IsDXT=true, else fasle