ZiemianI agree with everything that has been said except for this part. I am for adding a limit for the number of available daily purchases (maybe two instead of one, up to debate), but i am strongly against increasing the price by 5000. While it might not be a bad idea on XL+U, it would be terrible for h3dm and possibly some other templates - even with the current price it's sometimes hard to collect enough money for an university and making it more expensive would cripple both conflux gameplay and cases where a player is unlucky with magic and has to rely on a flux side town.
Two magic per day won't be nerf at all, only in later stages of the game we need more than that, early it's very rare to buy more than one per day.
I'm not sure if increasing university cost is so terrible, if earth magic (in h3dm air or other aren't even necessary) is so strong and usefull you have to pay for that. I understand problem if one player getting free earth and second needs to buy that, it's hard to find good solution for every template. Increasing cost by 5 resources for building and +1/2 all for magic isn't bad idea aswell.
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Dirty_PlayerМне кажется, что в этом универе должны предлагать случайные навыки (возможно только магические: 4 стихии, мудрость, волшебство, интеллект, мистицизм, грамотность, обучение, глаз орла)
We need to find new name for this building, won't be magic university anymore. I'm not sure about this solution, if it's not 4 same skills always we'r increasing element of rng which isn't our point