Ôîðóì HeroesWorld-à - Ïîêàçàòü ñîîáùåíèå îòäåëüíî - [ÎÁÑÓÆÄÅÍÈÅ] Wind of Change
Ïîêàçàòü ñîîáùåíèå îòäåëüíî
#158
Ñòàðûé 24.07.2020, 03:27
  #158
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RitoSux
 
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Ðåãèñòðàöèÿ: 07.10.2016
Àäðåñ: Bulgaria
Ñîîáùåíèÿ: 196
1644
Îòïðàâèòü ñîîáùåíèå äëÿ  RitoSux ñ ïîìîùüþ ICQ Kokonut#9988
Ðåãèñòðàöèÿ: 07.10.2016
Àäðåñ: Bulgaria
Ñîîáùåíèÿ: 196
1644
Îòïðàâèòü ñîîáùåíèå äëÿ  RitoSux ñ ïîìîùüþ ICQ Kokonut#9988
Ïî óìîë÷àíèþ
Re: [ÎÁÑÓÆÄÅÍÈÅ] Wind of Change

I agree with guild RNG feeling bad , but there is an even bigger problem with control - Earth magic exclusive town portal.
Why can one player move more on the map purely based on randomness? It's ridiculous. I would prefer if town portal was for all schools of magic and DD with 2-3 schools of magic so that first , you are not forced into playing into the obviously broken earth magic school every game but also to decrease "feel bad" rng.
If anything this should increase the tempo of gameplay and will only make it more fun for everyone - why not implement it?
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