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#1580
Старый 15.07.2024, 11:39
  #1580
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dredknight
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Регистрация: 24.10.2015
Сообщения: 762
dredknight#9852
Регистрация: 24.10.2015
Сообщения: 762
dredknight#9852
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Re: MMH5.5 - Герои Меча и Магии 5.5

🕹🕹🕹 RC19d released 🕹🕹🕹

 >>> Download <<<

This patch is mostly for improving the campaigns and game play on random maps. There are a few balance changes included as well.

CAMPAIGN

  • fixed instant travel being available in many missions where it wasn't supposed to, if the spell was learned on a save file, it cannot be unlearned, therefore this change will only be effective when starting a new chapter, unless a main hero had not learned it yet.
  • restored 'destroy magic wall with catapult' fight sequence in C6M5, which was omitted in older H55 releases because related files were missing or broken in Tribes of the East. Also
  • reverted some buffs to the boss battles that existed in rc19c to compensate for having to win less battles in total.
  • fixed an enemy hero in C1M3 sometimes spawning with only one imp.
  • changed weekly spawning sylvan stacks in C2M3 to grow in size at a less insane pace on higher difficulties.
  • removed a 'die without town for 7 days' trigger on necroboss hero in C5M3.
  • fixed a timer activating on a shadow dragon fight in C5M5.
  • fixed Nikolai sometimes receiving less experience than his secondary heroes in C5M5.
  • removed bonus creatures from necro town in C6M1 that can make modified AI very overpowered.
  • fixed Zehir getting a +2 spellpower bonus at the start of C6M1.

ARMG AND ADVENTURE MAP
  • fixed graves and wagon type objects always assuming a minimum guard growth of 8 days passed.
  • dimension doors refund movement points lost when cancelling an active visit of a town by revisiting the door.
  • the chance for a win in Casinos is now equal to 47% + 3% per luck of the hero instead of always 47%.
  • added many new army combinations with larger tier gaps that previously could not spawn like t5+t1 or t6+t2 or t7+t3.
BALANCE
  • Hero combat damage against tier 1,2 and 3 is ~5% higher
  • ballista damage is ~5% lower (-2 Attack)
  • Arcane crystal increased mana cost to 12
  • neutral mages start with 12 mana instead of 17 (or less when split)
  • neutral battlemages start with 13 mana instead of 12 (or less when split)
  • Lava Dragons +2 Attack
TEXT
  • clarified descriptions of mass spell effect in skillwheel
  • fixed descriptions of shadow image and slave market
  • added explanation for new players in ATB value tooltip
  • removed a handholding text from the original game from the battle frenzy perk.

For more details read the article on moddb!
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