ThthssthHi all!
Can some help. What is the difference between 6lm10a and 6lm10b version? Where can I find a zone map or a short discription for 6lm10b?
Hi, just some cosmetic changes:
- Removed the unnecessary 13–13 connection that was causing extra monoliths to spawn.
- Changed guard strength in passages 15–24 and 16–25 from 3000 to 6000, since Blue now always has good roads, too.
All innovations are in the "6lm10b Army Balance":
- Object balancing per army based on symmetrical zones
- LegendaryArtifacts
- AlwaysChooseTownForTownPortal
- Roads settings
- Zones size settings
- Map objects settings