function Zone(hero)
if GetObjectOwner(hero)==1 then
MessageBox(GetMapDataPath()..'message_name.txt');
AddHeroCreatures(hero,Creature_ID,Creature_Count);
gold_count=GetPlayerResource(1,GOLD);
SetPlayerResource(1,GOLD,gold_count+10000);
Trigger(REGION_ENTER_AND_STOP_TRIGGER,'region_name ',nil);
end;
end;
Trigger(REGION_ENTER_AND_STOP_TRIGGER,'region_name ','Zone');