25.09.2012 Maretti (red, tower, aine, neela) def Amiloo (blue, stronghold, gurnisson) 147 on 2sm4d(3)
Got Neela with perfect skills and 2 gremlindwells in starting area. Had some problems with a very long way to a good t-area but got lucky and found spellbinders hat and could save alot of time flying in there. I got alot of hives there but no topes so in the end I had a big army but not huge stats.
146 I took his 2nd town and was ready to go for his main town. He tried to get his army back but didnt have the chain ready so I could attack a scout with the army on the next day. He had 9 abs but not much else and his hero was slightly weaker than neela so I think I would have won anyway. GG.
27.09.2012 Maretti (blue, tower, aine, straker) def Amiloo (red, stronghold, tyrexor) 133 on balance
Epic game, unfortunatly with a bad aftertaste.
I thought we only play with 2 restarts now, but since its still 3 I hadnt even moved yet 1 hour after we started. But when we finally got going I got a nice start, army from 2 native heroes, necless of swiftness as bonus and a necro as main. Unfortunatly my start area was very bad and the block to 2nd area was lots monks. I also went in the wrong direction and forgot arts on a scout which lead to more loses than nessesary against 65 golems with upgrades.
117 I saw him from observatory come to the middle with horde raiders plus a behemoth, so I knew I was in deep trouble. 121 he had throng raiders and I had nothing going for me. He also had boots close to a middle town he took, but he didnt see them at first and didtn return for them when he saw them.
So 124 I beat the lots monks and moved into that area. He had allready taken the town there but had moved on instead of going for me. So after some scout wars I took those towns and boots and went for my exit guarded by horde diamond golems. Was offroad and close to it was a con that gave 3 angels. Right next to the exit was the hive area (rough). I took a hive in the desert and moved into the hive area where I could see 2 untaken hives.
Same day he attacked me. Tyrexor with 14 10, exp off, tacs and earth and plus 2 to moral. He had 5 angels, 100 raiders, 36 wyverns, 2 behemoths, 6 rocs and some gobs and pixies vs Straker 7 7 with exp res, exp off, adv armor, basic fire and air, 187 mgs, 18 magis, 3 angels, 8 naga queens some obs gargs and 368 skells.
I started and blinded his wyvs right away. He cast slow and attacked my skells with angels, luckily my gargs resisted the slow so I could block his raiders so they had to kill the gargs. He made the mistake to attack skells and angels instead of my shooters and naga queens, so with the blind and other spells I could take him out in the end since he only had mana for 2 spells.
After the game I was told that I broke the rules since I used a 75 damage meteor shower in scout wars. Lucky for me the opponent showed the class and accepted the result anyway. I believe it was the right result but i dont think many players would have done what he did. So respect for that. He said he thought I had built lvl 5 guild and I had dd or fly, but I think he would have attacked me anyway when he did.
Would be nice to see that rule changed though, since it dosent make sense at all imho. Considering how few limits there are on HW I have no clue why its forbidden to use these heroes with level 4 spells against the opponent. They are not overpowered at all.
Overall it were nice games. Thanks for playing.