unq_flipmoI don't know where to start. Playing on this map on l+u settings it's a pain in the ass. It's no secret that when you play on l or smaller maps the generator will try to squeeze in all the elements but will for sure result a mess. So I knew what to expect at least. Nonetheless it was a painful experience due to what I've said. I have all the gratitude to people who organize this and other tournaments, judges and so but I just don't get it why someone has to play on 2sm4d(3) l+u. Ok, not playing on jebus but there are plenty of other great/decent maps. The map is crowded, at least I'd suggest (only for this situation) to disable obelisks (again, for this particular situation only, I know obelisks are useful too for xp).
Anyway. We were left with no restarts. The map was crowded and full of blocks, obelisks and other unpleasant things. Wood mine over the blocked mountain, got all my wood from neutral/"computer" zone. Started with Ivor and got nothing better w1, anyway he was busy picking wood and gold so he must have been lvl 2-3 at the end of the week. 121 got Damacon and decided in a min to use him as main, Ivor made a great slave with pathfinding (60% of the map was on swamp). Damacon got tactics, air, armorer, earth, picked path too and wisdom. No log. The timing wasn't great but with double ramp build I was sitting pretty, cleared my t-zone (+6 all, +1/+2 speed, +6 att so he got to a healthy 25 16 15 13), got 2+2 angels from opp and was heading for my tope. Power failure and we decided to continue today. Opp said he lost part of his army and there is no reason to continue so that was it. Thanks to him for the game, hope I won't have to play on 2sm4d(3) soon
Подтверждаю.
Все дороги были в дичайших блоках, плюс глупо отдался в крипте на 111. Видоминой пытался некрить, но прокачка просто была ужасной, словил землю только в конце. При попытке докачать землю тупо слил 150+ скелетов, ангела, 7 уток и 20+ лизардов на гидрах. А у противника раскаченный-перекаченный Дамакон и армии до кучи. Не догнал бы по армии, даже если бы бегал по трежаку от противника. Решил не тянуть и без того долгую партию. Досадное поражение, конечно, но всякое бывает.
Оппоненту - спасибо за игру!