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#1235
Старый 21.01.2022, 19:57
  #1235
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dredknight
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Регистрация: 24.10.2015
Сообщения: 700
dredknight#9852
Регистрация: 24.10.2015
Сообщения: 700
dredknight#9852
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Re: MMH5.5 - Герои Меча и Магии 5.5

Major changes:
  • AI Update - replaced the simple start bonus system in the custom game menu with a new game mode system which gives
    • Effectively 16 difficulty levels including much easier and better working harder difficulties.
    • Ability to easily team up all AI players against yourself for an exceptional challenge (that also reduces the calculation time of the turns) -All AI heroes can be set to never flee and fight you to the death.
    • All AI heroes can be set to unlootable, this prevents human players from snowballing and motivates exploration, works especially well on very large maps with too much inventory clutter. Also note that in H55 battle sites reset quickly for players that did not originally plunder it.
    • In games with only human players you can still use the settings as start bonus only.
    • In games with multiple humans + AI players, it is recommended to set the same mode for all players otherwise it is not 100% certain, but in most cases the easiest selected will be prioritize.




  • Governance 
    • Fixed Regalia of the Legion not working on governors if growth was already boosted by default bonus. When governors equip a regalia of the legion artifact the gained bonus is now shown among the growth stats for all tiers in the town management screen!

  • Potions
    • Now if potions are activated in MMH55-Settings.pak all starting heroes receive a free mana potion to make clear it is active (potions are added to artifact pools, but randomly you may not find any of them)

  • Mapmixer
    • ThGryphn has updated mapmixer with better customization of neutral stack size

  • Other fixes
    • we got a new logo in game lobby (by forestsnownikita)
    • changed amount of experience gained from Helmet of Heavenly Enlightenment to be much stronger on high level heroes and much weaker on low level ones.
    • changed cursed artifacts are now transferable to secondary heroes and rarity is increased to 1 in a 100 battle sites.
    • fixed not getting the cornucopia for collecting all resource artifacts and not getting phoenixes for dissolving it.
    • fixed mana giving artifacts not working when two of the same type were equipped simultaneous
    • fixed orb of prophet not recognized as part of the prophet set
    • fixed some minor txt issues on artifacts and the desc of golem magnetism
    • fixed witch huts refusing to fill last skillslot
    • fixed witch huts trying to give a skill if the hero already has 8.
    • optimized Tavern UI to be in sync with hero inventory updates from RC14 (credits: ThGryphn)
 
 

 
 
 
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