MMH5.5 RC12 released! This update primarily contains a big update to the Advanced RMG. There will be a separate in-depth thread about it so stay tuned!
Changelist1. Spells & Skills- Changed Mass Spells cost 4x the mana of the single target spell instead of 2x, except Mass Cleansing remains at 2x
- Changed Expert frenzy will only last 1 turn
- Fixed Flame Wielder spec not working for empowered fireball
- Changed Suffering & Righteous Might cost reduced to 8
- Changed Confusion, Deflect missile cost reduced to 7
- Changed (as a result of above changes) various spellcaster creatures have changed mana counts
- Fixed Shouting values now show the real ATB bonus which was always 11,22,33% just text was wrong.
- Fixed text for banshee howl and prayer
2. Creatures- Changed Stalker/Mistress Invisibility lasts 2 instead of 3 turns.
- Changed Call Storm DMG lowered to 10 per turn per creature instead of 20, but max shooter penalty reduction increased to -40%
- Changed Untamed cyclops +1 Speed -2A -1D (make less risky investment)
- Changed Bloodeyed cyclops +2D +1A +10HP -1Speed
- Changed sharpshooter +2Hp -1ini (fix first turn OP, now the others are the fast ones since they do less dmg on first shot)
- Changed Master hunter +1ini -1max dmg
- Changed Vindicator 3-4 dmg, now more resistant to have dark magic
- Changed fix Lizard bite txt
- Changed Hunters +10 cost
- Changed Mountain guards, Defensive stance boosts defense by +5 instead of +10
- Changed Ingvar specialization gives +1Hp per 10 levels, not 5
- Changed Fortress T1 Defenders -5 cost
- Changed Academy T1 Gremlins -5 cost
3. Scripts- Added new user option to force which ultimate artifact is rewarded for Obelisk and Shantiri disc quests on RMG maps.
MMH55 RC12 full release noteMMH55 RC12 download link