cohopxGood day! Heroes 5.5 (RC14 Beta 5 and maybe 6) Great job on the mod. I noticed such a bug, in the mentor's building I can change the skills and perks acquired (window Skills & Perks) and I cannot change the starting skills and perks (window Profile).
Hello @cohopx that change is intended. Starting skill is what makes hero class unique so it is not supposed to be able to "de-class".
Mr.LicoЗаметил многие способности в 5.5 не стали поддерживаться в отличие от 5-ки и ее дополнений, например смертельный удар и т.д, это так должно быть?
Да, тут переделали многих существ, в целях баланса. Смертельный удар, например, был у рыцарей смерти (нейтралов), сейчас у некромантов есть герой, что позволяет их призывать и способность убить одной атакой половину существ в стаке слишком имбово.
Добавлено через 6 минут Heroes 5.5 (RC14 Beta 6)
A very interesting idea, implemented a long time ago. For the removal of the governor ahead of time, a fine is imposed (rather large, if the term is short), but if the hero attacks the creatures and escapes, then there is no penalty and he is no longer the governor. Buying an escaped hero in a tavern is much cheaper than a fine.
Thank you for great mod. The only (and unfortunately very disappointing) problem I encountered was item sets not working. No matter how many pieces I had equipped or in backpack, every part always shows 1\*. Hero stats also don't change no matter how many times i open and close the tab.
If it's important, the game where I met this problem was a well known custom map "Power of Dragons" by Markkur.
Also, the list of items is not shown as it was in classic game. You have to guess (or remember by heart) how remaining items look and what are they. Is this intended change?
Thank you cohopx, we will see if something is possible to negate the Governor hack.
Sauraigne, I would suggestion to read the F.A.Q. - Artifact sets visual issue is hardcodded so there is nothing we can do about it for the moment. But we agree with you that it will be better if we can make it possilbe! - Artifact set bonus not applied - Sets functionality is verified multiple times so far. If they are really not working the map scripts are not activated. Find "Map scripts and why they are important for the mod" within the article. You will have to start a new game after you patch it.
there are some very nice heroes 5 mods that may give more information about certain modding areas. I am interested in ToE campaign fixes -> https://pan.baidu.com/s/1mg3DSm8 If anyone can provide that, it will be nice!