Обновление SoD_SP
v1.16.6
[-] Fixed forcefield shadow drawing conditions when defending
[-] FindMe now works again
[-] Single-click upgrade of creatures in town was swapped around
[-] Corrected some H3CombatManager fields in H3API preventing quickcast in creature banks and sometimes leading to crashes
[-] H3Spell structure in H3API had two fields swapped resulting in improper damage display when mouse hovering creatures with spells
Обновление SoD_SP
v1.16.7
[-] Custom quicksave now correctly uses custom name
[-] Shift+split of creatures now works correctly
Обновление SoD_SP
v1.16.8
[-] Improved H3API, eliminating some bugs that could lead to crashes
[-] Modified berserk restoration option, preventing lost turn on human side
Обновление SoD_SP
v1.16.9
[-] Fixed H3API bug with H3Position
Обновление SoD_SP
v1.17.0
[-] Added missing code to allow vision of minimap during AI turn
Обновление SoD_SP
v1.17.1
[ ] Updated H3.TextColor to latest version
[ ] Quicksave prefix can now be up to 32 characters and accepts '{', '~' and '}' as input
[-] Incorrect field was being used in H3LoadedDef::AddFrameToDef, resulting in partial frame copies
[-] Added missing code related to extra mines, garrisons or mapmaker features
Обновление SoD_SP
v1.17.2
[-] Corrected creature's Luck numeric display text id