MMH5.5 - Ãåðîè Ìå÷à è Ìàãèè 5.5 - Ñòðàíèöà 19 - Ôîðóì HeroesWorld-à

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Might&Magic

Îòâåò
Ñòðàíèöà 19 èç 106
 
Îïöèè òåìû
#271
Ñòàðûé 15.03.2017, 15:12
  #271
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-=ButCheR=-
 
Àâàòàð äëÿ -=ButCheR=-
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Ðåãèñòðàöèÿ: 15.05.2016
Àäðåñ: Êðàìàòîðñê
Ñîîáùåíèÿ: 14
Îòïðàâèòü ñîîáùåíèå äëÿ  -=ButCheR=- ñ ïîìîùüþ ICQ
Ðåãèñòðàöèÿ: 15.05.2016
Àäðåñ: Êðàìàòîðñê
Ñîîáùåíèÿ: 14
Îòïðàâèòü ñîîáùåíèå äëÿ  -=ButCheR=- ñ ïîìîùüþ ICQ
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Re: MMH5.5 - Ãåðîè Ìå÷à è Ìàãèè 5.5

Интересует такой вопрос: Совместим ли этот мод с Epic War Age (EWA)?
-=ButCheR=- âíå ôîðóìà
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#272
Ñòàðûé 15.03.2017, 15:56
  #272
^
dredknight
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Ðåãèñòðàöèÿ: 24.10.2015
Ñîîáùåíèÿ: 714
dredknight#9852
Ðåãèñòðàöèÿ: 24.10.2015
Ñîîáùåíèÿ: 714
dredknight#9852
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Re: MMH5.5 - Ãåðîè Ìå÷à è Ìàãèè 5.5

No.
dredknight âíå ôîðóìà
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#273
Ñòàðûé 17.03.2017, 11:08
  #273
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vit135
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Ðåãèñòðàöèÿ: 21.01.2017
Ñîîáùåíèÿ: 9
Ðåãèñòðàöèÿ: 21.01.2017
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Re: MMH5.5 - Ãåðîè Ìå÷à è Ìàãèè 5.5

Идет ли разработка AI версии 2?
vit135 âíå ôîðóìà
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#274
Ñòàðûé 17.03.2017, 14:13
  #274
^
dredknight
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Ðåãèñòðàöèÿ: 24.10.2015
Ñîîáùåíèÿ: 714
dredknight#9852
Ðåãèñòðàöèÿ: 24.10.2015
Ñîîáùåíèÿ: 714
dredknight#9852
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Re: MMH5.5 - Ãåðîè Ìå÷à è Ìàãèè 5.5

MMH55 RC9b Released!

New version is here bringing a new module called Mapmixer is added to the MMH55 features. It allows remixing the already generated maps or refirbishing ToTe maps. It can even convert them for MMH55!
It also makes possible the use of water maps as! For more information read the article on moddb -> http://www.moddb.com/mods/might-magi...pmixer-utility



http://media.moddb.com/images/member...xerblocks2.jpg

Other changes include:
- Fixed issues with new Combat UI, improved some textures (thanks ThGryphn). Thanks to Oversun and Nargott for the feedback.
http://media.moddb.com/images/member...mapmixerUI.jpg
- Improved AI aggressiveness, AI aggressiveness improves with difficulty level.
- Added optional feature to lower resources on all difiiculty levels by -10,-10,-5,-5,-5,-5,-10000
- Fixed threat level txt on ship battle sites.
- Czech and German Dialogues have been fixed and reuploaded in addon section.

Download the new version from here -> http://www.moddb.com/mods/might-magi...heroes-55-rc9b

Installation and upgrade instructions here ->
https://www.facebook.com/notes/might...00405733403622


P.S. No major changes to the texts are done so RC9a texts are compatible.
Somewhat the same is valid for RC8b texts but inconsistencies are possible.

Добавлено через 2 минуты
vit135Идет ли разработка AI версии 2?

No we dont have the AI code this is Quantomas work.

As far as I have heard he is still working and there is progress but these are just rumors for now.

As you can see we try to improve the AI with whatever tools we have in hand but it is not much.
dredknight âíå ôîðóìà
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#275
Ñòàðûé 18.03.2017, 15:42
  #275
^
Dusha6613
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Ðåãèñòðàöèÿ: 16.09.2016
Ñîîáùåíèÿ: 22
Ðåãèñòðàöèÿ: 16.09.2016
Ñîîáùåíèÿ: 22
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Re: MMH5.5 - Ãåðîè Ìå÷à è Ìàãèè 5.5

Для последней версии мода уже сделали польский перевод, а российский перевод я так понимаю, что можно и не ждать. Жаль, что забили на него переводчики.
Dusha6613 âíå ôîðóìà
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#276
Ñòàðûé 19.03.2017, 15:11
  #276
^
dredknight
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Ðåãèñòðàöèÿ: 24.10.2015
Ñîîáùåíèÿ: 714
dredknight#9852
Ðåãèñòðàöèÿ: 24.10.2015
Ñîîáùåíèÿ: 714
dredknight#9852
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Re: MMH5.5 - Ãåðîè Ìå÷à è Ìàãèè 5.5

haha . Anybody can help in updating the translation.
Just download the MMH55 mod and get MMH55-Texts-EN.pak file.

Get the russian pak file from here.

Extract both of them. Sort the files by date changed. if any English files have later change date then the Russian one, this means the Russian file translation needs to be updated.
dredknight âíå ôîðóìà
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#277
Ñòàðûé 20.03.2017, 18:03
  #277
^
TheEternal
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Ðåãèñòðàöèÿ: 11.11.2016
Ñîîáùåíèÿ: 21
Ðåãèñòðàöèÿ: 11.11.2016
Ñîîáùåíèÿ: 21
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Re: MMH5.5 - Ãåðîè Ìå÷à è Ìàãèè 5.5

Nice, nice... Mapmixer is a really useful tool. But it seems like NCF check does nothing.
Am i doing something wrong?
TheEternal âíå ôîðóìà
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#278
Ñòàðûé 20.03.2017, 19:00
  #278
^
dredknight
📖
Ðåãèñòðàöèÿ: 24.10.2015
Ñîîáùåíèÿ: 714
dredknight#9852
Ðåãèñòðàöèÿ: 24.10.2015
Ñîîáùåíèÿ: 714
dredknight#9852
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Re: MMH5.5 - Ãåðîè Ìå÷à è Ìàãèè 5.5

Do you have NCF creatures mega pack installed?
dredknight âíå ôîðóìà
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#279
Ñòàðûé 21.03.2017, 08:42
  #279
^
TheEternal
📖
Ðåãèñòðàöèÿ: 11.11.2016
Ñîîáùåíèÿ: 21
Ðåãèñòðàöèÿ: 11.11.2016
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Re: MMH5.5 - Ãåðîè Ìå÷à è Ìàãèè 5.5

Of course i have.
TheEternal âíå ôîðóìà
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#280
Ñòàðûé 22.03.2017, 12:05
  #280
^
dredknight
📖
Ðåãèñòðàöèÿ: 24.10.2015
Ñîîáùåíèÿ: 714
dredknight#9852
Ðåãèñòðàöèÿ: 24.10.2015
Ñîîáùåíèÿ: 714
dredknight#9852
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Re: MMH5.5 - Ãåðîè Ìå÷à è Ìàãèè 5.5

@TheEternal, I am not really aware where is the issue. Check this two installation guides. One is for ToTe and one is for H55. Let me know what is going on.
dredknight âíå ôîðóìà
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#281
Ñòàðûé 23.03.2017, 08:01
  #281
^
TheEternal
📖
Ðåãèñòðàöèÿ: 11.11.2016
Ñîîáùåíèÿ: 21
Ðåãèñòðàöèÿ: 11.11.2016
Ñîîáùåíèÿ: 21
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Re: MMH5.5 - Ãåðîè Ìå÷à è Ìàãèè 5.5

So here it goes.
1st. I'd removed all NCF i previously had and installed all from your link.
Then Utility_NCF crashed when i've tried to create a map.
Then i've tried 2 create a map with MMH5.5 utility, and it crashed.
Then. i removed all mods except MMH5.5, created a map. return all mods including NCF, patched a map and so this way it works for me.

Добавлено через 5 минут
Ah, forgot 2 tell, Utility_NCF is still going to crash even if i have only NCF and your mod.
TheEternal âíå ôîðóìà
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#282
Ñòàðûé 24.03.2017, 23:24
  #282
^
dredknight
📖
Ðåãèñòðàöèÿ: 24.10.2015
Ñîîáùåíèÿ: 714
dredknight#9852
Ðåãèñòðàöèÿ: 24.10.2015
Ñîîáùåíèÿ: 714
dredknight#9852
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Re: MMH5.5 - Ãåðîè Ìå÷à è Ìàãèè 5.5

Thank you for the feedback.

I dont use any of the Utilities for map making.

What I do is the following.
After installing as per the tutorial.
1. I use MMH55_Editor_64 -> TOOLS -> ARMG to create a map.
2. Use Mapmixer to rotate the creatures.

I have seen some other issues with utilities before so I just want to go around that.

Добавлено через 1 час 42 минуты
The Eternal, it seems there is a wrong step in the manual.

The one that tells you to intall NCF core.
A MMH55 player have to install MMH55 NCF core which is different.

Добавлено через 22 часа 59 минут
Tutorial is now fixed on the NCF page!
dredknight âíå ôîðóìà
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#283
Ñòàðûé 25.03.2017, 18:43
  #283
^
TheEternal
📖
Ðåãèñòðàöèÿ: 11.11.2016
Ñîîáùåíèÿ: 21
Ðåãèñòðàöèÿ: 11.11.2016
Ñîîáùåíèÿ: 21
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Re: MMH5.5 - Ãåðîè Ìå÷à è Ìàãèè 5.5

Thanx, now is's working!
TheEternal âíå ôîðóìà
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#284
Ñòàðûé 28.03.2017, 11:43
  #284
^
TheEternal
📖
Ðåãèñòðàöèÿ: 11.11.2016
Ñîîáùåíèÿ: 21
Ðåãèñòðàöèÿ: 11.11.2016
Ñîîáùåíèÿ: 21
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Re: MMH5.5 - Ãåðîè Ìå÷à è Ìàãèè 5.5

BTW dredknight, where i can edit/change heroes' specialisations/skills?
TheEternal âíå ôîðóìà
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#285
Ñòàðûé 28.03.2017, 13:33
  #285
^
dredknight
📖
Ðåãèñòðàöèÿ: 24.10.2015
Ñîîáùåíèÿ: 714
dredknight#9852
Ðåãèñòðàöèÿ: 24.10.2015
Ñîîáùåíèÿ: 714
dredknight#9852
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Re: MMH5.5 - Ãåðîè Ìå÷à è Ìàãèè 5.5

Most of the skills and specializations are in defaultstats.xdb which is in MMh55-Index.pak
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Ñòðàíèöà 19 èç 106


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