RedHeavenHeroМожет, эти скрипты и мешают? Полный скрипт покажите.
function play_anims()
if GetCurrentPlayer() ~= 1 then return end
Trigger(REGION_ENTER_AND_STOP_TRIGGER, 'q0', nil)
PlayObjectAnimation("q17", "death", ONESHOT_STILL)
sleep(3)
end
Trigger(REGION_ENTER_AND_STOP_TRIGGER, 'q0', 'play_anims')
PlayObjectAnimation("q1", "attack00", IDLE)
PlayObjectAnimation("q2", "attack00", IDLE)
PlayObjectAnimation("q3", "attack00", IDLE)
PlayObjectAnimation("q4", "death", ONESHOT_STILL)
PlayObjectAnimation("q5", "attack00", IDLE)
PlayObjectAnimation("q6", "attack00", IDLE)
PlayObjectAnimation("q7", "attack00", IDLE)
PlayObjectAnimation("q8", "attack00", IDLE)
PlayObjectAnimation("q9", "attack00", IDLE)
PlayObjectAnimation("q10", "attack00", IDLE)
PlayObjectAnimation("q11", "attack00", IDLE)
PlayObjectAnimation("q12", "attack00", IDLE)
PlayObjectAnimation("q13", "attack00", IDLE)
PlayObjectAnimation("q14", "death" , ONESHOT_STILL )
PlayObjectAnimation("q15", "attack00", IDLE)
PlayObjectAnimation("q16", "attack00", IDLE)
SetObjectEnabled ('q4' , nil)
SetObjectEnabled ('q14' , nil)