Thank you!
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Introducing the "NCF Converged" patch This is an effort to embed NCF functionality in ToE minus all the issues that players face.
Its purpose is to make NCF usage more wide spread (including multiplayer hopefully)!
Changes:
- RMG/ARMG generation does not crash while NCF is installed
- RMG/ARMG generation include NCF units on demand (if there are NCF units in DATA folder they will be used, otherwise they wont).
Supported EXEs:
- ToE - H5_game, H5_MapEditor
- MMH55 - MMH55, MMH55_64, MMH55_Utility, MMH55_Utility_64, MMH55_Editor, MMH55_Editor_64
Installation instructions:
1. Patch game EXEs with these
offsets.
- Original is for H5_game, MMH55_Utility, MMH55_Utility_64
- Qunatomas is for MMH55, MMH55_64
- MapEditor is for MMH55_Editor
Do it manually or use
Deflator's patching tool.
2. Install NCF core manually or use
NCF Utility. Just ignore exe files that come with Utility.
3. Install NCF units.
4. Generate map with the patched Game exe or Mapeditor.
I still do not have data on how it will affect LAN multiplayer. If anyone is willing to try please let me know of results.
Note: As all units that come with NCF Utility Chaos pack are neutral the ARMG/RMG will use them only when stacks with single unit are placed on the map.I would like to give a big round of applause to Marko /@the way back is way ahead from Discord/ for his assembly skills and work he put into this.